jueves, 31 de octubre de 2013

Head Games (Locke and Key #2) - Joe Hill & Gabriel Rodríguez

Summary from Goodreads:

Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support, little suspecting Zack's dark secret. Meanwhile, six-year-old Bode Locke tries to puzzle out the secret of the head key, and Uncle Duncan is jarred into the past by a disturbingly familiar face. Open your mind - the head games are just getting started.

Head Games continues the story of the Locke family from Welcome to Lovecraft. So don't go on reading if you haven't read that one just yet!

Now that Sam's threat has passed, the Locke family is starting to feel safe again. So much, that Duncan is going to be away for a while, and the children are in charge of Nina. Unfortunately, Nina is still reeling from Rendell's death and the recent events at Lovecraft, so the kids get plenty of time on their own. This leads to the discovery of another magic key: the Head Key. 

The Head Key is a highly intelligent concept, besides being important for the plot. It opens heads, literally. Creepy, but cool. This key represents self-exploration, the knowing of one's weaknesses and strengths. Who wouldn't want to get ride of their fear in some situations? Or to be able to know just about everything ever written? Just cram the book inside your head, literally! I get the excitement of the Locke kids.

However, the Lockes are unaware of the new threat, far more dangerous than Sam ever was: Dodge, who is now very close to them under the identity of new student Zack Wells. He has gotten his way into the family, being a friend and listening to both Tyler and Kinsey, something they aren't used to, given their status as victims. With Kinsey's fear out of the way, the danger is looming as Dodge gets rid of everyone that could have identified him.

Unlike the characters, we know who the evil guy is. For a while, the novel turned into a slasher, and nothing more. However, Joe Hill had an ace up his sleeve. The final twist about Rufus blew my mind, and I loved the backstory even more. Although the pace of Head Games is slower than that of Welcome to Lovecraft, and there isn't that atmosphere of dread and terror, I still want to know more. This series is addictive!  

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